Crossing the UI Rift with Oculus
Virtual reality opens the doors to a new era for user interface design. Oculus VR speaks to Develop about its opportunities
Virtual reality doesn’t present user interface design with its first opportunity for transformation.
The dawn of 3D long ago afforded games makers the prospect of moving beyond flat heads-up-displays and conventional menus. And when mobile gaming finally realised its potential with the arrival of smartphones, those charged with implementing UI had a chance to establish the new standards of the virtual gamepad.