This Video Game Knows When You’re Scared–And Gets Scarier
The director behind the innovative video game Nevermind tells us why biofeedback is the new frontier in gaming.
In the future, horror games will know when you’re scared. And then they’ll get scarier.
Proof: the currently-in-development horror-adventure game Nevermind, which just launched a Kickstarter campaign last week. The game pairs classic first-person exploration with biofeedback data from a heart rate monitor in order to tell when you’re scared and turn up the horror.